// The value here should match an entry in the META-INF/mods.toml file @Mod(Tutorial1Basics.spicygentleman) public class Tutorial1Basics { // Define mod id in a common place for everything to reference public static final String MODID = "tut1basics"; // Directly reference a slf4j logger private static final Logger LOGGER = LogUtils.getLogger(); // Create a Deferred Register to hold Blocks which will all be registered under the "tut1basics" namespace public static final DeferredRegister BLOCKS = DeferredRegister.create(BuiltInRegistries.BLOCK, MODID); // Create a Deferred Register to hold Items which will all be registered under the "tut1basics" namespace public static final DeferredRegister ITEMS = DeferredRegister.create(BuiltInRegistries.ITEM, MODID); // Creates a new Block with the id "tut1basics:example_block", combining the namespace and path public static final Supplier EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE))); // Creates a new BlockItem with the id "tut1basics:example_block", combining the namespace and path public static final Supplier EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties())); public Tutorial1Basics(IEventBus modEventBus) { // Register the commonSetup method for modloading modEventBus.addListener(this::commonSetup); // Register the Deferred Registers to the mod event bus so blocks and items get registered BLOCKS.register(modEventBus); ITEMS.register(modEventBus); // Register ourselves for server and other game events we are interested in NeoForge.EVENT_BUS.register(this); // Register the item to a creative tab modEventBus.addListener(this::addCreative); } private void commonSetup(final FMLCommonSetupEvent event) { // Some common setup code LOGGER.info("HELLO FROM COMMON SETUP"); LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT)); } private void addCreative(BuildCreativeModeTabContentsEvent event) { if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS) { event.accept(EXAMPLE_BLOCK_ITEM.get()); } } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { // Do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { // Some client setup code LOGGER.info("HELLO FROM CLIENT SETUP"); LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName()); } } }