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tutorial1basics.java
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63
tutorial1basics.java
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(Tutorial1Basics.spicygentleman)
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public class Tutorial1Basics {
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// Define mod id in a common place for everything to reference
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public static final String MODID = "tut1basics";
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// Directly reference a slf4j logger
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private static final Logger LOGGER = LogUtils.getLogger();
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// Create a Deferred Register to hold Blocks which will all be registered under the "tut1basics" namespace
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public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(BuiltInRegistries.BLOCK, MODID);
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// Create a Deferred Register to hold Items which will all be registered under the "tut1basics" namespace
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public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(BuiltInRegistries.ITEM, MODID);
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// Creates a new Block with the id "tut1basics:example_block", combining the namespace and path
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public static final Supplier<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
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// Creates a new BlockItem with the id "tut1basics:example_block", combining the namespace and path
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public static final Supplier<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
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public Tutorial1Basics(IEventBus modEventBus) {
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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// Register the Deferred Registers to the mod event bus so blocks and items get registered
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BLOCKS.register(modEventBus);
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ITEMS.register(modEventBus);
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// Register ourselves for server and other game events we are interested in
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NeoForge.EVENT_BUS.register(this);
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// Register the item to a creative tab
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modEventBus.addListener(this::addCreative);
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}
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private void commonSetup(final FMLCommonSetupEvent event) {
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// Some common setup code
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LOGGER.info("HELLO FROM COMMON SETUP");
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LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT));
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}
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private void addCreative(BuildCreativeModeTabContentsEvent event) {
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if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS) {
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event.accept(EXAMPLE_BLOCK_ITEM.get());
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}
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(ServerStartingEvent event) {
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// Do something when the server starts
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LOGGER.info("HELLO from server starting");
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}
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// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
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@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
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public static class ClientModEvents {
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@SubscribeEvent
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public static void onClientSetup(FMLClientSetupEvent event) {
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// Some client setup code
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LOGGER.info("HELLO FROM CLIENT SETUP");
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LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
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}
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}
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}
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