removed accidentally created submodule, broke everything up into JS modules, put CSS in its own file. create game and update state from FEN-formatted strings. also implemented serialization to FEN
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67
index.html
67
index.html
@@ -3,70 +3,11 @@
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<head>
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<meta charset="utf-8">
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<title></title>
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<style>
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#board {
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margin: auto;
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padding-top: 4vw;
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width: 50vw;
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height: 50vh;
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display: grid;
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grid-template-columns: repeat(8, 1fr);
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grid-template-rows: auto;
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}
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.box::before {
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content: "";
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display: block;
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padding-top: 100%;
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}
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body {
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padding: 0;
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margin: 0;
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background-color: #212121;
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}
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body .grid {
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max-width: 570px;
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margin: 30px auto;
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box-sizing: border-box;
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border: 10px solid #2a351f;
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}
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</style>
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<link rel="stylesheet" href="styles.css">
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<link rel="icon" href="favicon.ico" type="image/x-icon" />
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</head>
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<body onload="renderBoard()">
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<main id="board">
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</main>
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<script>
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const GREEN = "#779558"
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const BEIGE = "#eeedd3"
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const board = document.getElementById("board")
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// const state = {
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// a1: "
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// }
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const renderBoard = (fromPerspective = "white") => {
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// adapted from https://codepen.io/Staghouse/pen/OzpVya
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let lastColor = BEIGE
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let files = Array.from("abcdefgh")
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let ranks = Array.from("12345678")
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if (fromPerspective === "white") {
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ranks.reverse()
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} else {
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files.reverse()
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}
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ranks.forEach(char => {
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files.forEach((num, numIndex) => {
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if (numIndex % 7 || numIndex > 0) {
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lastColor = lastColor === BEIGE ? GREEN : BEIGE
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}
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const box = document.createElement("div")
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box.classList.add("box")
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box.id = `${num}${char}`
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box.style.backgroundColor = lastColor
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board.appendChild(box)
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})
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})
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}
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</script>
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<body>
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<main id="board"></main>
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<script type="module" src="app.js"></script>
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</body>
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</html>
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